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Deathground steam
Deathground steam







While we need to keep some things a surprise, for now, here’s another sneak peek at one of our indoor spaces.ĭeathground’s indoor areas won’t just be buildings, we’ve gone underground too.We may be leaving you in the dark about what our other areas might look like for the time being. The environments have evolved a lot since the pre-alpha demo and what you’ve seen in our earliest trailer. Lighting is a high priority for us to nail as it will naturally play its own part when it comes to building up the anxiety-inducing ambience in all playing areas.ĭespite the darkness and low lighting, our artists aren’t cutting any corners when it comes to texturing Deathground’s playable areas. Now that you’ve seen how our art team have been building up the elements out in the Jungle, let’s talk about what else we’ve been working on indoors.Īs you already know, we’re going for a dark and deadly vibe. When you’re outside in Deathground, it’s any dino’s game. All I could hear was it thundering about behind me, turning around and trying to catch me!” Morgan, Level Designer I immediately ran between its legs to get away. So, when I came in, suddenly I was face-to-knee with the T-Rex! It leaned forward and roared at me. I had completely forgotten that I'd put the T-Rex spawn there. “I came around the corner between two █████████ while sneaking past Raptors. Damn dinosaurs!!” - Ray, Environment Artist It's one thing to get spooked, it's another thing when it happens so unexpectedly, I was just trying to work. I don't think I've ever screamed that loudly before, my partner ran to me to make sure I was okay. I checked out a bridge, checked some cargo containers to make sure they were sitting properly, no weird holes, rain working right and then I turned around to walk through the rest of the space. So, I grabbed the latest build, loaded the engine back up, took a quick fly around and then decided to hop into the game to do a final run-through.

deathground steam

just in case anyone's work had affected what I had been doing and just generally have a final run-through.

Deathground steam update#

It was near the end of the day so I thought I'd update to the latest changes. I would spawn in, check a couple of things, take some notes then quit out and fix any problems. So, the majority of my day was spent running around looking for problems. “I was polishing an internal visual test, to which there are quite a few components. Until we can show you some gameplay, we thought you’d appreciate some dev stories that have come out of our internal sessions.Ī little studio insight, Ray is usually really chill! Naturally, with all this playtesting, we’ve come across a bug or two. But like most things in life, not everything goes to plan. The Kill System in particular has given everyone a boost to see working. The features are starting to come together now and the world is shaping up.

deathground steam

Of course, each department has been running their own playthroughs to test their areas of work, alongside having resident QA testers running through the builds, but we hadn’t played altogether as a Jaw Drop Games family until this summer. Meanwhile, Dead by Daylight‘s annual Halloween event is still on until November 3.Some exciting internal news! We’ve been having weekly playtests over the past couple of months, experiencing all the different cogs we’ve been working on coming together in the latest builds.Ī handful of our devs attempting a “selfie” to say hi to you before splitting into groups for a session.Įnjoy the awkward jazz hands, dino dance moves and a surprise doggo.

deathground steam

Seeing our stories and characters coming to life on the page is a wonderful feeling and we hope our fans will appreciate it as much as we do.” They are great to dig into since they embody the very universal themes of teen angst, rage and revenge. The Legion is quite an interesting set of characters. ” What an awesome time for Dead by Daylight, appearing in this format for the first time. ​“Comic books hold a special place in my heart as with many people on the team,” says Mathieu Côté, Head of Partnerships for Behaviour Interactive. Comprised of a close-knit group of four troubled teenagers including high school dropout Frank, small-town girl Julie, practical joker Joey, and the shy and naive Susie, the story will explore The Legion’s relationship as they navigate the darkness within themselves and the world around them. Scheduled for release in March 2023, and written by Harvey Award winner Nadia Shammas (“Squire”, “Where Black Stars Rise”), with art by Dillon Snook (“Bluefall”), the Dead by Daylight comic book will introduce readers to fan-favourite Killers The Legion. And now, they’re looking to take Dead by Daylight into comic books next year with the help of Titan Comics. First, Behaviour Interactive expanded into dating sims with Hooked on You: A Dead by Daylight Dating Sim.







Deathground steam